There seems to be a feeling that this a very unbalanced game. And we could not agree more. Here is our opinion that we concluded after many games on the strength of the Rogues currently present in Rogue Company’s Beta .
Ronin is an incredibly powerful character in Rogue Company, her Ballistic Knife ability offers her incredible offensive potential and her grenades are extremely powerful for taking enemies out of cover.
Ronin has one of the most powerful loadouts in the entire game, her KA30 Assault Rifle is the most powerful and at the same time an obvious choice, but she can also equip her Katana which she can throw at her enmies.
Information in Rogue Company is one of the most important assets you can muster during a match, and that is why it makes Ronin’s Sixth Sense one of the best Perks you can buy during a match.
The ability to know if another Rogue within 25m is looking in your direction or directly at you is very valuable information which professional Ronin players will use to their advantage.
If you want to play a BAD ASS chartacter then look no further than Dima.
Dima is the type of character for people who just wanna do loads of damage!
Dima’s Loadout consists of two very powerful rifles: The Mamba and The KA30, since Dima can choose between 2 rifles during a match he has an intrinsic advantage over the other Rogues when it comes to the Weapon Arsenal.
When it comes to his abilities Dima doesn’t fall short either, his MIRV Launcher allows Dima to equip a devastating cluster grenade launcher , which as you might have guessed does A LOT OF DAMAGE !
On top of his very powerful arsenal , Dima possesses by far the best Perk in the game when you are fighting multiple enemies at once .
Life Drain Allows Dima to heal for a significant amount over a short duration after downing an enemy Rogue.
Saint is an incredibly powerful character in Rogue Company, his Revive Drone ability sends a Medical Drone to revive a downed friendly Rogue anywhere on the map, this ability alone offers him incredible utility, combined with his Medical Expertise makes Saint a must have Rogue in every game .
Saint’s go to weapon is the MLX Mark 4 Assault Rifle .
Saint’s Gameplay revolves mainly around helping your teammates , to be effective while playing Saint you must remain alive long enough to help your teammates.
Saint’s Helping Hand significantly reduces the time it takes to revive a downed teammate.
Saint’s Bounce Back can dramatically reduce your health regeneration delay, this ability makes Saint very hard to kill.
Scorch is an incredible character for dealing loads of damage to a single enemy in a very short period of time.
Her Overheat ability makes her firearms set enemis on fire , dealing a lot of damage over time.
Scorch has some of the best weapons in the game, the only drawback is that they require you to be up close to your enemies to be effective, the SL-C combined with her Overheat trait can MAUL an enemy to his death in an instant if he is close enough.
Scorch’s Replenish Perk makes her a real threat even while fighting multiple enemis at once,
HeadStrong Allows Scorch to be a little more durable compared to other Rogues, giving her an edge in every one on one fight .
Rogue Company is a very fast phased game , so playing a character that is all about speed like Lancer can be a smart idea.
Lancer’s go to weapon is the 24S SMG .
Lancer’s Gameplay revolves mainly around using your high speed to rush your enemies and take them by surprise , to be effective while playing Lancer you must be playing very aggresive , using your high speed to your advantage.
Life Drain Allows Lancer to heal for a significant amount over a short duration after downing an enemy Rogue
Lancer’s Stalker Perk removes aim down sights movement speed penalty , this perk in combination with Lancer’s Quick and Quiet ability makes her a really strong Rogue.
Chaac is a monster when it comes to self sustainability .
If you want a simple character that does not rely on your teammates to be successful then Chaac is the Rogue for you !
Chaac’s Stim Pack ability allows you to Overheal yourself for a duration or revive yourself while downed.
Who needs teammates when you can revive yourself, am I right?
Chaac’s Passive : Grit allows you to get out of harm’s way when you get downed by gaining increased health and the ability to dodge roll.
Talon’s primary weapon is the D3D-i a very unique and powerful Rifle.
Talon‘s Radar Dart allow him to equip a radar dart that, when thrown, attaches to surfaces and detects nearby enemies on your radar.
Compared to other agents,Talon does not specialize on damage , he is a character than can provide both information and utility for his team.
Talon‘s Life Drain perk provides him with a good amount of self sustainability, which is something that I love to see on any Rogue.
He also has the Sixth Sense perk, one of the best perks in the game.
Dallas is the best information gathering Rogue in the game. While Talon must actively think about where to track, Dallas just needs to press a button and tracks the closest enemies to him.
Using his signature ability called Target Finder at the start, you can track if the enemy team is moving towards a specific site or if someone is lurking from behind.
If Dallas downs one of his marked opponents , then Target Finder will reset, which means he can use it again and again and become a force you dont want to mess with .
Dallas has one of the best pistols in the game.
The smart and the well-aimed players will find Dallas a their favorite Rogue.
Gl1tch is about finding nearby electronics and Rogues in his immediate area.
For the well-coordinated, Gl1tch has a lot of potential, but is not really a character for new players.
Without coordination, Gl1tch may as well be the worst Rogue in the game for the average player. With the skill ceiling and need for teamwork, Gl1tch sits in D tier as he is a high skill Rogue.
Phantom is Rogue Company’s only Sniper, a high risk high reward character.
When it comes to Phantom if you wanna be effective with her and not be shouted at by your teammates then your sniper aim needs to be on point.
Phantom’s LR15 Fullbody Is the only sniper in the game , but you need two shoots to the body or one headshot to kill one enemy .
Phantom’s Grievous Wounds Passive allows her to delay the enemy’s health regeneration which makes putting the second bullet into your enemies to finish them off a whole lot easier .
Phantom could easily be in the S tier character if you have godlike aim, but if you dont maybe you are better off to stick with Scorch or Dima.
Anvil is not only the most boring characters you can possibly pick in Rogue Company , but we argue that he is also almost the worst one.
His Barricade ability deploys a modest sized shield that blocks damage and movement. While the shield can be useful, it’s way too small and a part of it can easily be destroyed with just a few bullets.
His Immunity passive which protects him from flashbangs and EMP abilities is the only reason why this character is not in the F tier.
Vy is a character centered on slowing her enemies and making them taste her poison, and while the idea doesn’t seem bad she is much less powerful than the other characters.
Vy‘s Vile Poison allows her to create a cluster of poison pools that reduce enemy’s maximum health. This ability is very bad, no enemy will stand in her poison pools and even if they do it still takes a very long time for the poison to take effect.
Vy is simply not as useful on the team as Saint or Dallas so I see no reason really for picking her.
Trench is the worst character in the game.
He is supposed to be a defender character , the problem is that his Barbed Wire Grenade can easily be destroyed, the slow isn’t even that strong and it can also slow his teammates.
His weapons are all around mediocre, nothing special.
And he is almost useless on offense.
Conclusion? Dont pick Trench !